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Davies, J., Goel, A. K., & Yaner, P. W. (submitted). Proteus:
Visual analogy in problem solving. Submitted to Artificial
Intelligence.
Cite this for:
- Complete model of visual analogical problem solving, including
retrieval, mapping, and transfer
- SYSTEM: Proteus
- SYSTEM: Galatea
- SYSTEM: Geminus
Publisher: (unpublished)
BibTex Entry:
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From the
Visual Analogy research theme.
Abstract
This work examines the hypothesis that visual knowledge alone is
sufficient for analogical transfer of problem-solving procedures in
some domains. It develops a computational theory of visual analogy in
problem solving which has been implemented in a computer program
called Proteus. Proteus provides two main things. Firstly, it provides
a content account for visual analogy in problem solving, along with a
corresponding vocabulary and data structures for representing the
knowledge content. Secondly, Proteus provides a process account for
visual analogy in problem solving, along with corresponding methods
and algorithms. Proteus addresses all major subtasks of analogical
problem solving. In addition, it identifies a new subtask in the task
stucture of analogical problem solving: dynamic generation of new
mappings between the intermediate knowledge states in the source and
the target cases when a step in the transferred procedure creates a
new object. Finally, by examining the limitations of use of visual
knowledge alone, Proteus helps identify the functional roles of
(non-visual) causal and functional knowledge in analogical problem
solving.
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JimDavies
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jim@jimdavies.org
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