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Davies, J., Goel, A. K. & Yaner, P. W. (2008). Proteus: Visuospatial analogy in problem solving. Knowledge-Based Systems.

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BibTex Entry:


@Article{DaviesGoelYaner2008,
  author =   {Davies, Jim and 
              Goel, Ashok K. and 
              Yaner, Patrick W.},
  title =    {Proteus: Visuospatial Analogy in Problem Solving},
  journal =      {Knowledge-Based Systems},
  year =     {},
  key =      {},
  volume =   {},
  number =   {},
  pages =    {},
  month =    {},
  note =     {},
  annote =   {}
}

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From the Visual Analogy research theme.

Abstract

We hypothesize that visuospatial knowledge alone is sufficient for analogical transfer of problem-solving procedures. We develop a theory of visuospatial analogical problem solving. Proteus, our implemented program, provides a content account, with vocabulary and data structures, and a process account, with methods and algorithms. Proteus addresses all major subtasks of analogy, and identifies a new subtask: dynamic mapping generation between the intermediate knowledge states in the source and the target, when a step in the transferred procedure creates a new object. Examining the limitations of use of visuospatial knowledge alone, we help identify the functional roles of non-visuospatial causal knowledge.

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JimDavies ( jim@jimdavies.org )